Weeks ago, the people from MirrorShowManagement asked me to rig and create some face expressions of my old M&M’s characters. They needed to create larger than life sculptures for a Mars stand. I finally made the rigging and the morph targets for the face and this is how the M&M’s characters turned out. They used the models to come up with the poses for the characters which they then sent to a sculptor.
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Tags: 3ds max, character, characters, m&m, m&m's, mars, morph targets, rig, rigging, skin